Topics
How to play
Allies and borders
Everyone in your realm is your ally. Allies cannot attack each other.
Grow towards your allies. Every ally whose land touches yours gives you a little more points and gold. Your waves can also pass through allied land: click on land on the other side, and the wave comes out there.

Glowing line
Border to another realm. Free meadow: 12 pieces per point. Enemy meadow: 4 pieces per point, fewer still if its owner kept points at home.

Thin line
Border to an ally. Allies cannot attack each other. Every ally whose land touches yours adds 5% to your points and gold per second, up to 15%. Your waves flow through the land of allies: click beyond it, and the wave takes nothing there, pays nothing and comes out on the far side.

Mercenaries
Land in pale yellow belongs to mercenaries, also where it glows through the mist. They spread on their own, attack whoever borders them and cannot win the round.

Cut-off land
Land that is cut off from its owner's main land and enclosed by one other realm (and the sea) falls to that realm after 5 s. It holds out while a fortress or castle stands on it.