Topics
  1. The wave
  2. The reserve
  3. The fog
  4. The fortress
  5. Ground
  6. Roads and places
  7. Buildings
  8. Abilities
  9. Allies and borders
  10. Gold
  11. Controls

How to play

The fortress

Every player starts with one fortress. Yours has a banner with a crown.

There is no grace period: from the first second of a round anyone can attack it. If you lose it, you are out of the round, and all your land goes to whoever took it. If mercenaries take it, your land and buildings belong to nobody, and your neighbours can take them.

You can then watch the round to the end or start a new game.

  • Fortress

    Where a player started: his heart. Shelters the land up to 9 pieces around it: there an enemy gets only 0.57 pieces of meadow per point. Whoever takes the land under it defeats that player: all his land and buildings and 50% of his gold go to the taker, and he is out. If mercenaries take it, his land and buildings belong to nobody. A fortress taken from another player stays, shelters its holder and pays him 1 gold per second.

Next: Ground